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required players to start a Kill Confirmed game.", "Group": "Kill Confirmed", "Minimum": 1, "Maximum": 16 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "gunfight_kc_round_countdown", "DisplayName": "Round Countdown", "DefaultValue": "10", "Description": "The time (in seconds) it takes to start a match in Kill Confirmed.", "Group": "Kill Confirmed", "Maximum": 30 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "gunfight_kc_round_duration", "DisplayName": "Round Duration", "DefaultValue": "600", "Description": "The round duration (in seconds) in Kill Confirmed.", "Group": "Kill Confirmed", "Minimum": 60, "Maximum": 3600, "Step": 1 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "gunfight_kc_max_score", "DisplayName": "Maximum Score", "DefaultValue": "75", "Description": "The score required to win a match in Kill Confirmed.", "Group": "Kill Confirmed", "Minimum": 1, "Maximum": 300 } ], "DefaultLeaderboards": [], "GeneralExtensions": false, 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"KeyboardCode": "Ctrl", "GamepadCode": "B", "GroupName": "Movement" }, { "Name": "attack1", "KeyboardCode": "mouse1", "GamepadCode": "RightTrigger", "GroupName": "Weapon Handling" }, { "Name": "attack2", "KeyboardCode": "mouse2", "GamepadCode": "LeftTrigger", "GroupName": "Weapon Handling" }, { "Name": "reload", "KeyboardCode": "r", "GamepadCode": "X", "GroupName": "Weapon Handling" }, { "Name": "Voice", "KeyboardCode": "v", "GamepadCode": "RightJoystickButton", "GroupName": "Other" }, { "Name": "Drop", "KeyboardCode": "g", "GamepadCode": "DpadSouth", "GroupName": "Other" }, { "Name": "Score", "KeyboardCode": "tab", "GamepadCode": "SwitchLeftMenu", "GroupName": "Other" }, { "Name": "Chat", "KeyboardCode": "enter", "GamepadCode": "None", "GroupName": "Other" }, { "Name": "Radio", "KeyboardCode": "MOUSE3", "GamepadCode": "DpadNorth", "GroupName": "Other" }, { "Name": "Noclip", "KeyboardCode": "MOUSE4", "GamepadCode": "None", "GroupName": "Development" }, { "Name": "SpectatorNext", 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"bcccc875-ac58-4719-a08e-4d5b3875734a" }, "TickRate": 30, "LaunchMode": "Normal", "StartupScene": "scenes/menu.scene", "MapStartupScene": "scenes/maps/loadingtest.scene", "Resources": "/fonts/*\n/UI/*", "CodePackageReferences": [ "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04" ] }
facepunch.soda_can [game]facepunch.9mm_bullet [game]facepunch.v_silencer_9mm [game]facepunch.12g_shell [game]