{ "MapList": [ "facepunch.hv_dune" ], "MinPlayers": 0, "MaxPlayers": 32, "MapSelect": "Tagged", "GameNetworkType": "Multiplayer", "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "Collision": { "Defaults": { "solid": "Collide", "trigger": "Trigger", "ladder": "Ignore", "water": "Trigger", "passplayers": "Collide", "player": "Collide", "corpse": "Collide" }, "Pairs": [ { "a": "solid", "b": "solid", "r": "Collide" }, { "a": "trigger", "b": "playerclip", "r": "Ignore" }, { "a": "trigger", "b": "solid", "r": "Trigger" }, { "a": "solid", "b": "trigger", "r": "Collide" }, { "a": "playerclip", "b": "solid", "r": "Collide" }, { "a": "passplayers", "b": "player", "r": "Ignore" }, { "a": "player", "b": "corpse", "r": "Ignore" } ] }, "GameCategory": "Shooter", "ControlModes": { "Keyboard": true } }